Thread
class
Thread
A class representing an individual thread.
Thread is a wrapper for a generator that can be executed concurrently.
Aside from the main thread, all threads need to have a parent.If a parent finishes execution, all of its child threads are terminated.
Constructors
constructor
public
new
Thread
runner
:
ThreadGenerator
:
Thread
Parameters
-
runner : ThreadGeneratorThe generator wrapped by this thread.
Properties
children
public
children
:
Thread
[] =
[]
parent
public
parent
:
null
Thread
=
null
runner
readonly
public
runner
:
ThreadGenerator
The generator wrapped by this thread.
time
readonly
public
time
:
SimpleSignal
number
void
=
...
The current time of this thread.
Used by
waitFor
and other time-based functions to properlysupport durations shorter than one frame.
value
public
value
:
unknown
The next value to be passed to the wrapped generator.
Accessors
canceled
public
get
canceled
():
boolean
Check if this thread or any of its ancestors has been canceled.
fixed
public
get
fixed
():
number
The fixed time of this thread.
Fixed time is a multiple of the frame duration. It can be used to accountfor the difference between this thread's
time
and the time of thecurrent animation frame.
paused
public
get
paused
():
boolean
Methods
add
public
add
child
:
Thread
:
void
Parameters
-
child : Thread
cancel
public
cancel
():
void
next
public
next
():
IteratorYieldResult
void
Promise
any
ThreadGenerator
Promisable
any
IteratorReturnResult
void
done
:
boolean
=
false
value
:
null
=
null
Progress the wrapped generator once.
pause
public
pause
value
:
boolean
:
void
Parameters
-
value : boolean
update
public
update
dt
:
number
:
void
Prepare the thread for the next update cycle.
Parameters
-
dt : numberThe delta time of the next cycle.